The sudden rush of demos on XBL got me thinking about how great it is to try before buying. Just this week, there are demos for a F.E.A.R. expansion, the new Simpsons game, PGR4, and a Looney Tunes game I didn’t even know was in development.
And if there hadn’t been a demo of Looney Tunes: Acme Arsenal, how would I have known that the game is a piece of crap?
I’m not a big platformer fan, but I’ll make exceptions based on a good IP. Futurama is a perfect example — I slogged 3/4 of the way through that game just because I love the characters.
Well, I love Looney Tunes. I love the fact that Marvin the Martian is a playable character in the game. I hate just about everything else. The AI is awful, with evil robots that freeze if you step beyond an invisible boundary. The attacks are unimaginative, and the weapons will sometimes fail to lock on to anything except the floor in front of you. And that camera… I understand that the floating camera is the bane of many 3rd-person games, but come on — I got the camera stuck behind a wall and had to randomly hit buttons and move around until I somehow triggered a cutscene to free myself. Oni had transparent walls, and that was what — seven years ago? There’s got to be a solution.
I’m not the target market for this sort of game, but I’d buy it if it were well made — both for the IP, and because my wife likes these sort of games.